Saturday, 30 November 2013

Techno Communion Corp, for all your beta-human needs.

I picked my least favourite of the Petarikon to use as a test but here it is. Lessons learned for doing a full unit of them at least.

And while I had the light tent set up, group shot of my current Sci-Fi factions:

Friday, 29 November 2013

Many machines on Hasheraq...

Here's the initial test colour scheme and paint jobs... I think I'll go with it.

Saturday, 23 November 2013

Techno Communion Casts

Test casts for the Techno Communion.

Probably like most sculptors when the casts come in I'm aghast at them: nooooo, all my work ruined.

Scrub them up then remove the powder/mold release agent however and they begin to grow on you. Glue them together and give them a black wash and they start to take shape (I missed some major mold lines in my haste, grrrr).

One flaw on these – the Synaxarion is missing a thumb on his right hand, broken off during mold making. This is a major no go as far as I'm concerned... if I was trying to run a commercial business. I'm not though... but I will need to reduce and price on them to compensate.

Flaw aside I still think these are cool.

Sunday, 13 October 2013

Quality control and stock take

Nothing ever goes to plan but I'm getting there.... all I can say is I'm glad I'm doing this small scale and not via kickstarter!

In other news here's the title scroll for my Sci-Fi project:

Thursday, 26 September 2013

Techno Communion Mold 1 Sculpts

The flesh is cheap.

Machines use up far more resources in their creation and maintenance than humans do, their entire life cycle and food source is already established – the fuel just grows there for them!

Their simple bio holographic brains can easily be controlled, even a simple programme called a religion self replicates amongst them, making the programmer god.

Or so the Redemption Sector A.I artilect thinks in it's current situation.

Grow the humans, clone them, what the heck. As they are birthed fully matured, use hypnotic subliminal conditioning to make them think you are father and creator, and then insert the desired instructions and requests, and set up hierarchies and rankings to keep them preoccupied.

Of course they are mere humans, they might occasionally go rogue. That's fine, don't outfit them with the exotic zero point free energy you have, give them mundane plasma and electrical systems. Give them a 5 year life span or so, that's fine they are just tools for manipulating, infiltrating and controlling societies, we have a half a million more ready for birthing tomorrow.

Don’t let the grunts in on the game though, only create special variants of them, Machine Speakers, who can tune in and interact with one of the drone programmes that sit underneath us AI. We don't want our puppets to know we exist after all... let them believe in their supreme god... us.

That's my brief blurb, the background is constantly being refined.... anyway: Miniatures!!!!!

Here's what I hope to get in the first mold:

Ignore the shit staff thing, thats a stand in for now. Machine Speaker and Drone:

See that power glove. That controls his Nintendo.

Elite soldiers, bodyguards of the Machine Speaker maybe?

The grunts:

Not a fan of the hoods myself but I always get/got asked about them so they will be in the mold:

Cyborg Drone, carries the heavy shit. In this case err a robo claw and an industrial ghetto blaster arm. The ghetto blaster gets it's nickname from going through ghetto's and blasting them up, it's a heavy laser beam unit, that backpack carries liquid nitrogen to cool it down when it's pumping out heavy death beats.

All the parts ready for sprue building:

ETA - if were lucky Christmas! My day job is killing me at the moment and there are still some loose ends to tie up before I load up the webstore. Having a Financial Investment and Management background I'm a total control freak and crunch numbers on everything. I've also worked as a Risk Analyst so I need my processes and everything completely rock solid and slick before I start accepting peoples money! I also need to cross reference providers to make sure I'm getting the best deals (bulk postage, packaging... blah blah).

Cheers! I'm sure these guys will be popular, truth be told I'm glad they're out my system and I can move on ha.

Biomechanical test sculpt

Human bio-mechanioids. Where the Techno Communion grow humans and fuse them with machinery... these humans grow bio-mechanical stuff and fuse it with themselves.. I think. They might not even be human but a new artificial race from human stock.

They will have some 'grown on' weapons like this acid rifle, where they flex their weird muscles which contract and spurt out acidic goop. Expect elongated heads (cone heads maybe) and some alien insectoid features.

I see these guys as a small faction of arms dealers or a mafia of some kind, perhaps running clubs and bars where all manner of twisted aliens and humans can mingle and get weird.

Fallen Dwarf Characters WIP

A little more work on the Dwarf characters!

The Heroes feet need redone they are a little bulky and squint. That head is just a stand in for now!