These are conversions based on the Tox Trooper scouts. There's a paint tutorial for them in the works.
Sunday, 14 August 2022
Monday, 18 July 2022
Tox Trooper scout conversions
Tuesday, 20 July 2021
Rusty Tox Troopers
This was a bit of an experiment and departure from my usual painting style. As such I struggled with the photo lighting - usually I just ramp up the exposure and brighten things a bit for webstore shots.
These are gaming paint jobs... so perhaps photographing them in amidst terrain at some point will improve them.
Monday, 28 June 2021
Cultist test colour scheme
These are nice casts to paint up.
The colour pallet is the same as the Tox Troopers, with the addition of dark purple for a uniform regal hint. Cultists like this are always self serving and vain... I'd imagine.
Hoping to make these available in store soon. Then as a treat, try out some head swaps and different colour schemes.
Thursday, 24 June 2021
Cultist Casts
These are the test casts for the new addition to the Tox Trooper range.
Not 100% happy with the head fittings, they needed a little filing and shaping to fit into the socket connector. Nothing major or unexpected, the shrinkage associated with RTV rubber and metal casting is never an exact science... but I always try to be critical. I'm considering switching to plain single part minis in general.
Next up is the paint test - if they work out OK I'll make them available in the store in a week or 2.
Sunday, 16 May 2021
Cultist mould
Prep for the next mould in the Tox Trooper range:
- 5 with rifles
- 3 with swords
- 2 characters
- 9 separate heads
There's one little gap to fill in the mould so I might get a skeleton dolly in there for future projects.
Wednesday, 7 April 2021
Tox Trooper Conclave
There's a little deal on the below minis to celebrate the shop reopening.
https://www.edinburghminiaturecompany.com/product-page/tox-trooper-conclave
Sunday, 7 February 2021
WIP sculpts - Space pirates and cultists
Couple of WIP sculpts here.
The space pirates need a few tweaks and details, such as their coat collars. There will be a couple of head options.
The cultists have also got a brute executioner type character in progress, along with the cult leader (or whatever he is, a 'pointer' with a staff)
Tuesday, 2 February 2021
Cultist sculpts (the silly hat brigade)
Here's some WIP shots for the continuing expansion of the Tox Troopers range.
I had intended to park this line to focus on my mythology ranges, but one last mould for Q1 should round off the line.
The minis are single part, minus the heads, so I'll have more space in the mould to fill that's usually taken up by a rifle sprue (this might equate to 1 or 2 extra minis).
I wanted to avoid the usual tropes of hooded heads, gas masks, executioners masks etc. and went with a slightly amusing conical skull cap. That said, I'm already prepping alternative heads with the usual tropes.
This should prove to be a versatile squad - heroic scale versions of my Desert Insurgents spring to mind.
More to follow, I'm doing a mutant/scavvy squad next along with a few more characters.
Sunday, 1 November 2020
New Tox trooper paint jobs - scouts
Finally finished these minis. They've passed the paint test (how easy and enjoyable are they to paint) so I'll order in stock and make them available in the webstore in the coming days.
In terms of what's next for the range, it's accessories. Making the torsos available on their own (the masters I used for sculpting the infantry) I can do arm variants - close combat weapons, heavy weapons, communications equipment, etc.etc.
I'd also like to do alternate head and weapon sprues... and with a brighter colour scheme make some good guys from the range.
However, plans are taking shape for a new heroic style sci-fi range using the man-at-arms torsos I recently released. More on that soon.
https://www.edinburghminiaturecompany.com
Sunday, 18 October 2020
Saturday, 4 July 2020
Tox Trooper Paint Tutorial

3. Colour Blocking.
- Stormvermin Fur - for the grey coat and sleeves
- Ushabti Bone - for the helmets face place
- Rhinox Hide - for the gloves, boots and pouches on the models belt
- Steel Legion Drab - for the shoulder pad straps, the boot gaiters and the soil on the base
- Leadbelcher - for all the metal areas on the model
- Mephiston Red/Skull White - for the shoulder pad markings
- Dryad Bark - paint fine edge highlights on the gloves, boot caps and belt pouches
- Baneblade Brown - paint fine edge highlights on the boot gaiters and the shoulder pad straps
- Leadbelcher - fine edge highlight all the metal areas, and then scratches on all the black armour areas (I went overboard here, as usual - subtle is always better)
- Stormvermin Fur 70% mixed with Ushabti Bone 30% - highlight the raised edges on the coat. You can even paint thin vertical streaks at the edges to suggest fraying and damage.
- Paint the entire lens Black
- Paint the bottom 50% of the lens with Mephiston Red
- Within that red area, paint a further 25% of the lens with Evil Sunz Scarlet
- Paint a final tiny streak of Wild Rider Red in the extreme bottom corner of the lens
- In the opposite top left corner of the lens, paint a tiny streak of white
- Drybrush the entire base with Baneblade Brown
- Paint a further drybrush of the entire base with Terminatus Stone
- Daub the metal wire on the base with Skrag Brown
- Paint the edge of the base with Steel Legion Drab
- Dead field grass was applied in patches with PVA glue
















































