Time for a little blast
of what's been sculpting...
… and scratch building.
Well, I nailed down a gun
design for the phase 2 Peacekeepers. Proper “blaster”. I can now
start posing the rest of the sculpts around this design and aim (no
pun intended) to get a mold filled with a good mix of Peacekeepers:
leader, heavy, grunt, etc.
I had a terrible flash of
inspiration and rattled out a few 10mm scaled miniatures. Very
stylised, comic book feel I want to get with them. This may or may
not come to fruition, by that I mean having them molded up and making
them available to folks. They are about half way done, rifles are
simple stand in at the moment (0.5mm plasticard). I've also done a
little power lifter suit, minus an operator, and various other bits
and bobs. More on all this later, but I really like the thought of
robots and mechs dominating a 10mm game.
Here's some more
exploration in 6mm, I really can't lock into one scale or style but I
suppose I'm still finding my feet and experimenting... I mean, I'm
only 30, I can still fantasise about having time to model/paint/game
in multiple scales right? Hopefully by 40 I'll have merged it all
down into one scale... but which one??
Note the same Desert
Insurgent miniatures done a few different ways. The version at the
front is actually just under 6mm and the scale and style I'm going to
run with. All the others as you can see, are a little taller or
wider. For me 6mm is all about massive mechs, tanks and aircraft,
with the miniatures being in there to show just how huge everything
else is. For that reason I'd like to get the basic human looking just
right.
They say 6mm is gods own
scale: 1mm represents 1 foot in real life. If that be the case, the
first Desert Insurgent is about 5'10.
Some personal conversions
in there, basic rogues for Rebellion Protocol, with the guy on the
right being my first 28mm scale done in Super Sculpey Firm... well,
the legs and torso at least. Still not got the hang of it yet...
Practice/development at
muscles here, super shredded or a bit more bulk (Like Rambo1 vs
Rambo2 maybe...). That guy on the left will be a fantasy Egyptian... the right is a red skinned desert Orc thing (Khozards, maybe.. enemies of the Fallen Dwarves).
Some more shots and work
on Grim Regions, a Napoleonic style clockpunk horror project. Probably shooting to have things ready for October this year.
That's all for now,
thanks for reading!